July-August 2011
Unity Creative May-June 2011 features the following content.
• Post Mortem; Hard Rock Racing by Decane
• Beginning C# Part 8 by Shawn McCarthy
• Asset Store Feature - RageSpline
• Article - Adventures Of “BoxGuy”
• Article - uScript Visual Scripting Tool by Detox
• Introducing The Game Business Toolbox
• Turning The Entire Bible Into A Video Game - Article
• Ingredients Of A Story - Article
• Understanding Unity Shaders Part 3
• Android - Using SoundPool Class
• Making Of “Go Chick Go Free”
$0.99