March-April 2011

Unity Creative March-April 2011 features the following content.

• Post Mortem - Rimelands Hammer Of Thor

• Beginning C# Part 6 by Shawn McCarthy

• Character Rigging - Unity iOS and Mixamo (Maya)

• The Making Of Surrender

• Business Development Cycle and Business Models

MiniDungeons - Creating A Simple Random Dungeon Generator

• Understanding Unity Shaders -  Part One

• Kaizer - A Year In Production

• Android - Load Images From A Remote Server

• Squid Kid - Making Of

• The Art Of Blood - How To Make A Blood Particle Effect

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