March-April 2011
Unity Creative March-April 2011 features the following content.
• Post Mortem - Rimelands Hammer Of Thor
• Beginning C# Part 6 by Shawn McCarthy
• Character Rigging - Unity iOS and Mixamo (Maya)
• The Making Of Surrender
• Business Development Cycle and Business Models
• MiniDungeons - Creating A Simple Random Dungeon Generator
• Understanding Unity Shaders - Part One
• Kaizer - A Year In Production
• Android - Load Images From A Remote Server
• Squid Kid - Making Of
• The Art Of Blood - How To Make A Blood Particle Effect
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